Dear Class:
We will continue with the final part of Unit 4.
There are couple of short projects I will have you do. Then, we will do the "Airplane" that is written for you. 1 2 3 https://docs.google.com/leaf?id=0B52XXyfOPY81ZWRhOGNiODYtZmMzMi00NWUwLWI5NmEtMmUzMGE1NTM4NjYw&hl=en&authkey=CLWhnKUC 5
We will finish with the Airplane (We may not get to this, I do not know)
Sincerely,
Mr. Green-Hite
Tuesday, November 30, 2010
Wednesday, November 24, 2010
Wednesday, November 24, 2010
Monday, November 22, 2010
Monday, November 22, 2010
Dear Class:
We are into chapter 4. I want to still look at it together.
Today I want to see if we can get the Strings done. I do, still, want to look at the rest of the tutorial below online since it might help. We will continue on with page 75 in the book dealing with input and outputs and new line and other special characters.
I want to watch a couple of tutorials on this site:
http://www.softwaretrainingtutorials.com/c-plus-plus.php
http://www.fafiles.com/index.php?course=cppPage
This site is a tutorial on 3d programming using C++ and OpenGL.
http://www.videotutorialsrock.com/index.php
The next part of chapter 4 is the third part.
Hope this helps.
Sincerely,
Mr. Green-Hite
We are into chapter 4. I want to still look at it together.
Today I want to see if we can get the Strings done. I do, still, want to look at the rest of the tutorial below online since it might help. We will continue on with page 75 in the book dealing with input and outputs and new line and other special characters.
I want to watch a couple of tutorials on this site:
http://www.softwaretrainingtutorials.com/c-plus-plus.php
http://www.fafiles.com/index.php?course=cppPage
This site is a tutorial on 3d programming using C++ and OpenGL.
http://www.videotutorialsrock.com/index.php
The next part of chapter 4 is the third part.
Hope this helps.
Sincerely,
Mr. Green-Hite
Wednesday, November 17, 2010
Thursday, November 18, 2010
Dear Class:
We are into chapter 4. I want to look at it together.
Chapter 4 (b).
Today I want to see if we can get the Strings done. I do, still, want to look at the rest of the tutorial below online since it might help. We will continue on with page 75 in the book dealing with input and outputs and new line and other special characters.
I want to watch a couple of tutorials on this site:
http://www.softwaretrainingtutorials.com/c-plus-plus.php
http://www.fafiles.com/index.php?course=cppPage
This site is a tutorial on 3d programming using C++ and OpenGL.
http://www.videotutorialsrock.com/index.php
The next part of chapter 4 is the third part.
Hope this helps.
Sincerely,
Mr. Green-Hite
We are into chapter 4. I want to look at it together.
Chapter 4 (b).
Today I want to see if we can get the Strings done. I do, still, want to look at the rest of the tutorial below online since it might help. We will continue on with page 75 in the book dealing with input and outputs and new line and other special characters.
I want to watch a couple of tutorials on this site:
http://www.softwaretrainingtutorials.com/c-plus-plus.php
http://www.fafiles.com/index.php?course=cppPage
This site is a tutorial on 3d programming using C++ and OpenGL.
http://www.videotutorialsrock.com/index.php
The next part of chapter 4 is the third part.
Hope this helps.
Sincerely,
Mr. Green-Hite
Monday, November 15, 2010
Tuesday, November 16, 2010
Dear Class:
We are into chapter 4. I want to look at it together.
Chapter 4 (b).
Today I want to see if we can get the
I want to watch a couple of tutorials on this site:
http://www.softwaretrainingtutorials.com/c-plus-plus.php
http://www.fafiles.com/index.php?course=cppPage
This site is a tutorial on 3d programming using C++ and OpenGL.
http://www.videotutorialsrock.com/index.php
Hope this helps.
Sincerely,
Mr. Green-Hite
We are into chapter 4. I want to look at it together.
Chapter 4 (b).
Today I want to see if we can get the
I want to watch a couple of tutorials on this site:
http://www.softwaretrainingtutorials.com/c-plus-plus.php
http://www.fafiles.com/index.php?course=cppPage
This site is a tutorial on 3d programming using C++ and OpenGL.
http://www.videotutorialsrock.com/index.php
Hope this helps.
Sincerely,
Mr. Green-Hite
Friday, November 12, 2010
Friday, November 12, 2010
Dear Class:
We are into chapter 4. I want to look at it together. Sorry for the delay.
Chapter 4
Chapter 4 (b)
Hope this helps.
Sincerely,
Mr. Green-Hite
We are into chapter 4. I want to look at it together. Sorry for the delay.
Chapter 4
Chapter 4 (b)
Hope this helps.
Sincerely,
Mr. Green-Hite
Monday, November 8, 2010
Tuesday, November 9, 2010
Dear Class:
Pages 54 and 55 talk of mixed data types and how it affects calculations. There is a reference to "promotion" and "typecasting". Read these two pages on your own and do Code list 3-8 on page 55 together. Please run and print and hand in. At times there will be a "truncated" issue with floating-point number. Read on your own page 56 and 57. Page 57 has the same code list, more or less, as page 55 (that you just did). Just look at that code and see what was changed and what it would do.
I want you to do the Menu that is linked. The links are Page 1 and Page 2
I want to talk about Overflow and Underflow.
Run it but do not print out the menu. We will look at it next time to run and print it together.
I would like you, on your own, to do the project 3-4 on page 64. We already did the Activity 3-1 on page 66.
Sincerely,
Mr. Green-Hite
Pages 54 and 55 talk of mixed data types and how it affects calculations. There is a reference to "promotion" and "typecasting". Read these two pages on your own and do Code list 3-8 on page 55 together. Please run and print and hand in. At times there will be a "truncated" issue with floating-point number. Read on your own page 56 and 57. Page 57 has the same code list, more or less, as page 55 (that you just did). Just look at that code and see what was changed and what it would do.
I want you to do the Menu that is linked. The links are Page 1 and Page 2
I want to talk about Overflow and Underflow.
Run it but do not print out the menu. We will look at it next time to run and print it together.
I would like you, on your own, to do the project 3-4 on page 64. We already did the Activity 3-1 on page 66.
Sincerely,
Mr. Green-Hite
Thursday, November 4, 2010
Friday, November 5, 2010
Dear Class:
I am, unfortunately, unable to be present due to a family illness. Please give the substitute your undivided attention. Share the books as usual and help each other out.
We completed the "order of operations" as denoted on page 53. We ran and printed the Code list 3-7 on same page.
Pages 54 and 55 talk of mixed data types and how it affects calculations. There is a reference to "promotion" and "typecasting". Read these two pages on your own and do Code list 3-8 on page 55 together. Please run and print and hand in. At times there will be a "truncated" issue with floating-point number. Read on your own page 56 and 57. Page 57 has the same code list, more or less, as page 55 (that you just did). Just look at that code and see what was changed and what it would do.
I want you to do the Menu that is linked. The links are Page 1 and Page 2
Run it but do not print out the menu. We will look at it next time to run and print it together.
Some of you will be completely done with the above 3-8 and the menu. If so, you could work quietly on Game Maker 8.0 as demonstrated by Evan.
Sincerely,
Mr. Green-Hite
I am, unfortunately, unable to be present due to a family illness. Please give the substitute your undivided attention. Share the books as usual and help each other out.
We completed the "order of operations" as denoted on page 53. We ran and printed the Code list 3-7 on same page.
Pages 54 and 55 talk of mixed data types and how it affects calculations. There is a reference to "promotion" and "typecasting". Read these two pages on your own and do Code list 3-8 on page 55 together. Please run and print and hand in. At times there will be a "truncated" issue with floating-point number. Read on your own page 56 and 57. Page 57 has the same code list, more or less, as page 55 (that you just did). Just look at that code and see what was changed and what it would do.
I want you to do the Menu that is linked. The links are Page 1 and Page 2
Run it but do not print out the menu. We will look at it next time to run and print it together.
Some of you will be completely done with the above 3-8 and the menu. If so, you could work quietly on Game Maker 8.0 as demonstrated by Evan.
Sincerely,
Mr. Green-Hite
Wednesday, November 3, 2010
Wednesday, November 3, 2010
Dear Class:
Last class we ended on page 52 where we were looking at "increments" and "decrement" in conjunction with a "counter" that added 1. This was written with a "j++". On page 52, we left off finding out that "++j" works the same. Note that if the equation is k = j++, then the k takes the value of j before it adds one, or "10" and then "11".
Open up the file that was the counter file from the end of the class last time (it had the j++ formula). Add the step-by-step 3.8 to it and see what the program does. We will look at it together.
The next short section is about "order of operations" as denoted on page 53 and we will look at. Do Code list 3-7 on same page. Run and print.
Pages 54 and 55 talk of mixed data types and how it affects calculations. There is a reference to "promotion" and "typecasting". Do Code list 3-8 on page 55 together. At times there will be a "truncated" issue with floating-point number. Page 57 has the same code list, more or less, as page 55.
Finally, I want to go a head, temporarily by having you open up your "Bus" program and then do a "reverse" analysis of page 66 "Activity 3-1".
Sincerely,
Mr. Green-Hite
We will
Last class we ended on page 52 where we were looking at "increments" and "decrement" in conjunction with a "counter" that added 1. This was written with a "j++". On page 52, we left off finding out that "++j" works the same. Note that if the equation is k = j++, then the k takes the value of j before it adds one, or "10" and then "11".
Open up the file that was the counter file from the end of the class last time (it had the j++ formula). Add the step-by-step 3.8 to it and see what the program does. We will look at it together.
The next short section is about "order of operations" as denoted on page 53 and we will look at. Do Code list 3-7 on same page. Run and print.
Pages 54 and 55 talk of mixed data types and how it affects calculations. There is a reference to "promotion" and "typecasting". Do Code list 3-8 on page 55 together. At times there will be a "truncated" issue with floating-point number. Page 57 has the same code list, more or less, as page 55.
Finally, I want to go a head, temporarily by having you open up your "Bus" program and then do a "reverse" analysis of page 66 "Activity 3-1".
Sincerely,
Mr. Green-Hite
We will
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